2nd Year Uni Graphics Project
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This is the project I had to create for one of my 2nd year modules. The application was made using OpenGl and demonstrates some simple graphics rendering techniques.
The scene makes use of several lighting methods, stencil buffers for the start and the reflection, shadows, loaded models, texturing, different filtering techniques, procedural shape generation and different cameras.
The scene makes use of several lighting methods, stencil buffers for the start and the reflection, shadows, loaded models, texturing, different filtering techniques, procedural shape generation and different cameras.